Open to graduate roles · UK

Hi, I'm James Day, a games programmer building DirectX Graphics ↓ real-time graphics, Astro Forge ↓ gameplay systems and the SDF Modelling Engine ↓ tools behind them, with a designer's eye.

Showreel Video

Watch on YouTube ↗

Selected work

The projects I am proudest of.

Other projects

Some other pieces that are still worth a look.

I'm a games programmer graduate who got hooked on the point where code meets design. I like gameplay systems, tools that make other people faster, and interfaces that feel good to touch. When I'm not building, I'm usually playing something I can't stop picking apart.